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Dados

There are 3 types of dice used throughout the game.

Dado de Ataque

A die most commonly used during Combat to modify the damage dealt or resolve a special ability of a Unit.

Side Count Effect
-1 2 -1 <attack>.
0 2 No change to <attack>.
+1 2 +1 <attack>

Dado de Recurso

A Resource die (also shown as <resource_die>) is used to determine how much of which Resource the Player gains. Each side is unique and all 3 Resources are represented equally, with each having a lower value and a higher value, where the higher value is double of the lower one.

Lados
3 <gold>
6 <gold>
2 <building_materials>
4 <building_materials>
1 <valuables>
2 <valuables>

Dado de Tesoro

The Treasure Die (also shown as <treasure>) is commonly used to reward the Player.

Side Count Effect
<experience> 2 The player’s Main Hero gains half an Experience Level.
<artifact> 2 Search(2) the Artifact deck.
<resource_die> 1 Roll and resolve 1 Resource die.
2 <resource_die> 1 Roll 2 Resource dice and choose one result.

Notas

  • When resolving a special ability of a Unit or something outside of Combat, the typical effects of each side are instead replaced by whatever other mechanic is currently requiring an Attack die roll.