Campesinos¶
| Statistics | Neutral |
|---|---|
| Town | Neutral |
| Tier | <bronze> |
| Type | <unit_ground> |
| <attack> | 1 |
| <defense> | 0 |
| <health_points> | 2 |
| <initiative> | 3 |
| Cost | 3 <gold> |
| Abilities | <map_effect> At the beginning of each Resource round, gain 3 <gold>. |
Notas¶
- The effect only triggers if the Peasants are in the player's unit deck, so they had to be recruited beforehand (e.g. by Diplomacia).